MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers, and many more. Our internationally distributed team consists of top-tier gamedev professionals working remotely, with hubs located in the Netherlands, Cyprus, Armenia, UAE, and Serbia. Come join a universe of professional opportunities to develop and support large-scale projects across PC, console, and mobile platforms.
What You’ll Do
- Work with the meta of heroes and units used in battle.
- Handle balance and calculations related to this content.
- Create new in-game content, including heroes, units, and other entities.
What You Need to Succeed
- Released projects featuring a large number of in-game entities you’ve worked on as a Game Designer.
- Strong data analytics skills, such as tracking and analyzing win rates and pick rates.
- 1+ year of experience as a Game Designer on a similar project.
- Solid knowledge of Unity and hands-on experience assembling content within the engine.
- Confident use of spreadsheets and Google Docs.
- Nice to Have: Familiarity with Git.
What We Offer
- Work remotely from all around the world.
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen internal game studios crafting innovative experiences across mobile, PC, and console platforms.
- Access to a strong team of specialists across different areas for unique expertise and professional knowledge.
- Possibility to experiment and work on interesting tasks with ambitious goals, backed by the resources needed to implement new ideas.